Difference between revisions of "sweep and prune"

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2D Sweep and prune (SAP) algorithm in Lua
 
  
Sweep and prune is a broad phase collision pruning/detection algorithm,
 
which reduces the number of object pairs that need to be checked for collision
 
 
Download: [https://love2d.org/forums/viewtopic.php?f=5&t=9284 Original Thread]
 
[https://github.com/markandgo github]
 
 
{{#set:LOVE Version=Any}}
 
{{#set:Description= Sweep and prune algorithm in Lua}}
 
[[Category:Libraries]]
 

Latest revision as of 22:13, 24 January 2015