Difference between revisions of "LuaPill"

(Created page with "{{#set:LOVE Version=0.9.1}} {{#set:Description=LuaPill (short for "Practical Isometric Layering Library for Lua") is an engine for generating isometric maps for Löve2D and Lua.}...")
 
Line 1: Line 1:
 +
{{#set:Name=LuaPill}}
 
{{#set:LOVE Version=0.9.1}}
 
{{#set:LOVE Version=0.9.1}}
 
{{#set:Description=LuaPill (short for "Practical Isometric Layering Library for Lua") is an engine for generating isometric maps for Löve2D and Lua.}}
 
{{#set:Description=LuaPill (short for "Practical Isometric Layering Library for Lua") is an engine for generating isometric maps for Löve2D and Lua.}}
 +
 +
'''LuaPill''' (short for "Practical Isometric Layering Library for Lua") is an engine for generating isometric maps for Löve2D and Lua.
  
 
<source lang="lua">
 
<source lang="lua">

Revision as of 20:11, 12 January 2015



LuaPill (short for "Practical Isometric Layering Library for Lua") is an engine for generating isometric maps for Löve2D and Lua.

function love.load()
   map = require "luapill"
   local config = {
      tilewidth = 128,
      tileheight = 64,
      folder = "images"
   }
   map:setup(config)
end

function love.update(dt)
end

function love.draw()
   map:draw()
end

function love.keypressed(key)
    map:keypressed(key)
end

function love.keyreleased(key)
   map:keyreleased(key)
end

function love.mousepressed(x, y, button)
   map:mousepressed(x, y, button)
end
config = {
      tilewidth = 128,
      tilewidth = 64,
      folder = "images",
      sortFolder = boolean, -- optional, default false
      defaultTile = number -- optional, default 1
   }

Grab it and give it a spin on [1]. There is also a demo there. Enjoy!