Difference between revisions of "deleteme2"

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Not exactly next generation, I'm sorry. It's actually an imitation of a commercially available framework (for free). Adding to this framework is systematic, just subclass LoveUI.View and write your drawing and input handling code to create a new [[gui]] [[widget]]. Distributing input to various 'views' is systematic and formulaic. There is no overlapping, no mistakes; only one widget at a time can receive mouse/key inputs. And hopefully, it is simple to use, too.
 
 
 
* [http://love2d.org/forums/viewtopic.php?f=5&t=978 Original Thread]
 
 
 
;Future planned features:
 
* Performance improvements, especially for the table.
 
* Checkbox.
 
* More ease of use. (I'll do the same to rectangles as rude has done to how colors can now be made from a single table, so that Rect:new() calls are reduced)
 
* Maintain compatibility.
 
 
 
 
 
;See also:
 
* [http://love2d.org/forums/viewtopic.php?f=5&t=525 'LoveUI for Love 0.5.0' thread]
 
 
 
{{#set:LOVE Version=0.9.1}}
 
{{#set:Description= GUI library for Love (fake page)}}
 
{{#set:Keyword=GUI}}
 
[[Category:Libraries]]
 

Latest revision as of 20:52, 28 December 2014

(test page)