Difference between revisions of "Flux"
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Check out the [https://github.com/rxi/flux/blob/master/README.md README] for instructions on setting up and using Flux in your projects. The github page for Flux is [https://github.com/rxi/flux/ over here]. | Check out the [https://github.com/rxi/flux/blob/master/README.md README] for instructions on setting up and using Flux in your projects. The github page for Flux is [https://github.com/rxi/flux/ over here]. | ||
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+ | '''Links''' | ||
* [https://github.com/rxi/flux/blob/master/flux.lua?raw=1 flux.lua] | * [https://github.com/rxi/flux/blob/master/flux.lua?raw=1 flux.lua] | ||
* [https://github.com/rxi/flux/ Github] | * [https://github.com/rxi/flux/ Github] |
Revision as of 07:36, 15 May 2014
Flux is a fast, lightweight tweening library for lua.
Flux allows the user to easily interpolate a numerical value field of an object between its current value to a new value over a specified duration, using a specified easing type. If you want to do something like fade a sprite in or out, slide something onto the screen, gradually enlarge something or fade something from one color to another, Flux provides a means of doing this with a single function call.
-- Moves the ball object to the position 200, 300 over 4 seconds
flux.to(ball, 4, { x = 200, y = 300 })
Check out the README for instructions on setting up and using Flux in your projects. The github page for Flux is over here.
Links