Difference between revisions of "Flux"

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Flux allows the user to easily interpolate a numerical value field of an object between its current value to a new value over a specified duration, using a specified easing type. If you want to do something like fade a sprite in or out, slide something onto the screen, gradually enlarge something or fade something from one color to another, Flux provides a means of doing this with a single function call.
 
Flux allows the user to easily interpolate a numerical value field of an object between its current value to a new value over a specified duration, using a specified easing type. If you want to do something like fade a sprite in or out, slide something onto the screen, gradually enlarge something or fade something from one color to another, Flux provides a means of doing this with a single function call.
  
Check out the [https://github.com/rxi/flux/blob/master/README.md README] for instructions on setting up and using flux in your projects. The github page for flux is [https://github.com/rxi/flux/ over here].
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Check out the [https://github.com/rxi/flux/blob/master/README.md README] for instructions on setting up and using Flux in your projects. The github page for Flux is [https://github.com/rxi/flux/ over here].
  
  

Revision as of 07:30, 15 May 2014


Flux is a fast, lightweight tweening library for lua.

Flux allows the user to easily interpolate a numerical value field of an object between its current value to a new value over a specified duration, using a specified easing type. If you want to do something like fade a sprite in or out, slide something onto the screen, gradually enlarge something or fade something from one color to another, Flux provides a means of doing this with a single function call.

Check out the README for instructions on setting up and using Flux in your projects. The github page for Flux is over here.


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