Difference between revisions of "love.graphics.drawg"

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{{newin|[[0.9.0]]|090|type=function|text=It has been renamed from [[love.graphics.drawq]]}}
 
Draw a [[Geometry]] using the specified [[Image]] on screen.
 
== Function ==
 
=== Synopsis ===
 
<source lang="lua">
 
love.graphics.drawg( image, geometry, x, y, r, sx, sy, ox, oy, kx, ky )
 
</source>
 
=== Arguments ===
 
{{param|Image|image|An image to texture the Geometry with.}}
 
{{param|Geometry|geometry|The [[Geometry]] to draw on screen.}}
 
{{param|number|x|The position to draw the object (x-axis).}}
 
{{param|number|y|The position to draw the object (y-axis).}}
 
{{param|number|r (0)|Orientation (radians).}}
 
{{param|number|sx (1)|Scale factor (x-axis).}}
 
{{param|number|sy (sx)|Scale factor (y-axis).}}
 
{{param|number|ox (0)|Origin offset (x-axis).}}
 
{{param|number|oy (0)|Origin offset (y-axis).}}
 
{{param|number|kx (0)|Shearing factor (x-axis).}}
 
{{param|number|ky (0)|Shearing factor (y-axis).}}
 
=== Returns ===
 
Nothing.
 
== Function ==
 
=== Synopsis ===
 
<source lang="lua">
 
love.graphics.drawq( canvas, geometry, x, y, r, sx, sy, ox, oy, kx, ky )
 
</source>
 
=== Arguments ===
 
{{param|Canvas|canvas|A canvas to texture the quad with.}}
 
{{param|Geometry|geometry|The Geometry to draw on screen.}}
 
{{param|number|x|The position to draw the object (x-axis).}}
 
{{param|number|y|The position to draw the object (y-axis).}}
 
{{param|number|r (0)|Orientation (radians).}}
 
{{param|number|sx (1)|Scale factor (x-axis).}}
 
{{param|number|sy (sx)|Scale factor (y-axis).}}
 
{{param|number|ox (0)|Origin offset (x-axis).}}
 
{{param|number|oy (0)|Origin offset (y-axis).}}
 
{{param|number|kx (0)|Shearing factor (x-axis).}}
 
{{param|number|ky (0)|Shearing factor (y-axis).}}
 
=== Returns ===
 
Nothing.
 
== Examples ==
 
=== Draw the top half of an image (the [https://love2d.org/w/images/c/c3/Resource-HamsterBall.png Hamster Ball]) at 100 by 100 pixels. ===
 
<source lang="lua">
 
image = love.graphics.newImage("hamster.png")
 
geometry = love.graphics.newQuad(0, 0, 128, 64, image:getWidth(), image:getHeight())
 
  
function love.draw()
 
love.graphics.drawg(image, geometry, 100, 100)
 
end
 
</source>
 
== See Also ==
 
* [[parent::love.graphics]]
 
* [[love.graphics.draw]]
 
[[Category:Functions]]
 
[[Sub-Category::Drawing| ]]
 
{{#set:Description=Draw a [[Geometry]] using the specified Image on screen.}}
 
== Other Languages ==
 
{{i18n|love.graphics.drawg}}
 

Latest revision as of 02:54, 8 August 2013