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− | {{newin|[[0.9.0]]|090|type=function|text=It has been renamed from [[love.graphics.drawq]]}}
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− | Draw a [[Geometry]] using the specified [[Image]] on screen.
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− | == Function ==
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− | === Synopsis ===
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− | <source lang="lua">
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− | love.graphics.drawg( image, geometry, x, y, r, sx, sy, ox, oy, kx, ky )
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− | </source>
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− | === Arguments ===
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− | {{param|Image|image|An image to texture the Geometry with.}}
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− | {{param|Geometry|geometry|The [[Geometry]] to draw on screen.}}
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− | {{param|number|x|The position to draw the object (x-axis).}}
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− | {{param|number|y|The position to draw the object (y-axis).}}
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− | {{param|number|r (0)|Orientation (radians).}}
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− | {{param|number|sx (1)|Scale factor (x-axis).}}
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− | {{param|number|sy (sx)|Scale factor (y-axis).}}
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− | {{param|number|ox (0)|Origin offset (x-axis).}}
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− | {{param|number|oy (0)|Origin offset (y-axis).}}
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− | {{param|number|kx (0)|Shearing factor (x-axis).}}
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− | {{param|number|ky (0)|Shearing factor (y-axis).}}
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− | === Returns ===
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− | Nothing.
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− | == Function ==
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− | === Synopsis ===
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− | <source lang="lua">
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− | love.graphics.drawq( canvas, geometry, x, y, r, sx, sy, ox, oy, kx, ky )
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− | </source>
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− | === Arguments ===
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− | {{param|Canvas|canvas|A canvas to texture the quad with.}}
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− | {{param|Geometry|geometry|The Geometry to draw on screen.}}
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− | {{param|number|x|The position to draw the object (x-axis).}}
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− | {{param|number|y|The position to draw the object (y-axis).}}
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− | {{param|number|r (0)|Orientation (radians).}}
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− | {{param|number|sx (1)|Scale factor (x-axis).}}
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− | {{param|number|sy (sx)|Scale factor (y-axis).}}
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− | {{param|number|ox (0)|Origin offset (x-axis).}}
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− | {{param|number|oy (0)|Origin offset (y-axis).}}
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− | {{param|number|kx (0)|Shearing factor (x-axis).}}
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− | {{param|number|ky (0)|Shearing factor (y-axis).}}
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− | === Returns ===
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− | Nothing.
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− | == Examples ==
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− | === Draw the top half of an image (the [https://love2d.org/w/images/c/c3/Resource-HamsterBall.png Hamster Ball]) at 100 by 100 pixels. ===
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− | <source lang="lua">
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− | image = love.graphics.newImage("hamster.png")
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− | geometry = love.graphics.newQuad(0, 0, 128, 64, image:getWidth(), image:getHeight())
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− | function love.draw()
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− | love.graphics.drawg(image, geometry, 100, 100)
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− | end
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− | </source>
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− | == See Also ==
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− | * [[parent::love.graphics]]
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− | * [[love.graphics.draw]]
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− | [[Category:Functions]]
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− | [[Sub-Category::Drawing| ]]
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− | {{#set:Description=Draw a [[Geometry]] using the specified Image on screen.}}
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− | == Other Languages ==
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− | {{i18n|love.graphics.drawg}}
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