Page 1 of 1

Strategy Game Design - Gnomic Vengeance

Posted: Wed Jul 03, 2024 1:23 am
by alexjgriffith
I'm designing a hex based strategy game, Gnomic Vengeance.

Image

The demo is up on itchio: https://alexjgriffith.itch.io/gnomic-vengeance

Upcoming:
  • Combat Overhaul
  • Leader Selection + Bonuses
  • Enemy Overland AI
I'd appreciate any feedback on the overland game feel and screenshots of any errors you run into.

PS: press F9 to enter the in game editor and F11 to enter full screen mode.

PPS: There is a know issue rendering on firefox and mobile browsers

Re: Strategy Game Design - Gnomic Vengeance

Posted: Wed Jul 03, 2024 3:24 am
by togFox
... raise an army of gnomes ...


I'm sold - must try! :)

Re: Strategy Game Design - Gnomic Vengeance

Posted: Thu Jul 04, 2024 11:19 pm
by togFox
Had a short play. No bugs except maybe the outcome of battle? Says "missing outcome"??

Would love a larger screen. Everything so tiny. You've got all the mechanics in place and that's half the battle. You did the tile and gui artwork yourself? Very fitting.

Re: Strategy Game Design - Gnomic Vengeance

Posted: Sat Jul 06, 2024 10:46 am
by gianmichele
That looks cool! I saw you also have an in-game editor and I was wondering if you could share some more implementation info.