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Simple LÖVE games

Posted: Sun Dec 03, 2023 4:49 pm
by Bondrusiek
Hello everyone,
this is my first post on this forum. I'm at the beginning of using Love2D. I managed to create two clones of classic games. Tetronimo which is a clone of Tetris and Wormy which is a clone of Nibbles.
Wormy



Tetronimo




There is a link to the github repository in the video description. If I manage to create more games, I will try to refresh this thread.
Best regards

Re: Simple LÖVE games

Posted: Sun Dec 03, 2023 5:21 pm
by knorke
Welcome
looks good from the videos :)
Before Love2d you used Pygame? Looking forward to more original games.

Re: Simple LÖVE games

Posted: Sun Dec 03, 2023 6:15 pm
by Bondrusiek
Thanks for comment. I haven't used Pygame for game development before. I used an example written in Pygame and converted it to Love2D. Previously, I used C++ and C++ frameworks such as Qt or SFML to create games. I also have examples of games written in these technologies on my GitHub account.

Re: Simple LÖVE games

Posted: Sun Dec 17, 2023 1:53 pm
by Bondrusiek
Tic Tac Toe


Re: Simple LÖVE games

Posted: Tue Dec 26, 2023 10:03 am
by Bondrusiek
Slide Puzzle

Re: Simple LÖVE games

Posted: Sat Jan 06, 2024 2:02 pm
by Bondrusiek
Memory puzzle

Re: Simple LÖVE games

Posted: Tue Feb 06, 2024 2:31 pm
by alejandroalzate
this gives a strong feeling that if made guides could be great starters for newcomers

Re: Simple LÖVE games

Posted: Tue Feb 06, 2024 7:08 pm
by Bondrusiek
I don't know if I understand this comment correctly. Yes, when it comes to love2d guides, it's quite problematic and I can't find valuable materials, so I'm trying to convert games from one language to love2d. Regardless, I recommend reading this tutorial: https://github.com/a327ex/blog

Re: Simple LÖVE games

Posted: Tue Feb 06, 2024 7:16 pm
by Bondrusiek
King eats queens

link to the repository in the video description

Re: Simple LÖVE games

Posted: Tue Feb 27, 2024 2:09 pm
by AmR343
I've watched your video but couldn't find the GitHub link. It would be interesting to check out your GitHub, especially considering the significant progress you may have made since the release of Wormy and Tetronimo.