Hello everyone,
this is my first post on this forum. I'm at the beginning of using Love2D. I managed to create two clones of classic games. Tetronimo which is a clone of Tetris and Wormy which is a clone of Nibbles.
Wormy
Tetronimo
There is a link to the github repository in the video description. If I manage to create more games, I will try to refresh this thread.
Best regards
Simple LÖVE games
Re: Simple LÖVE games
Welcome
looks good from the videos
Before Love2d you used Pygame? Looking forward to more original games.
looks good from the videos

Before Love2d you used Pygame? Looking forward to more original games.
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- Prole
- Posts: 25
- Joined: Sun Dec 03, 2023 2:49 pm
Re: Simple LÖVE games
Thanks for comment. I haven't used Pygame for game development before. I used an example written in Pygame and converted it to Love2D. Previously, I used C++ and C++ frameworks such as Qt or SFML to create games. I also have examples of games written in these technologies on my GitHub account.
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- Prole
- Posts: 25
- Joined: Sun Dec 03, 2023 2:49 pm
Re: Simple LÖVE games
Memory puzzle
Last edited by Bondrusiek on Tue Feb 06, 2024 7:14 pm, edited 2 times in total.
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- Citizen
- Posts: 67
- Joined: Sat May 08, 2021 9:45 pm
Re: Simple LÖVE games
this gives a strong feeling that if made guides could be great starters for newcomers
Code: Select all
target = boardIndex.getWhosPeekingThisLine()
target:setObey(true)
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- Prole
- Posts: 25
- Joined: Sun Dec 03, 2023 2:49 pm
Re: Simple LÖVE games
I don't know if I understand this comment correctly. Yes, when it comes to love2d guides, it's quite problematic and I can't find valuable materials, so I'm trying to convert games from one language to love2d. Regardless, I recommend reading this tutorial: https://github.com/a327ex/blog
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- Prole
- Posts: 25
- Joined: Sun Dec 03, 2023 2:49 pm
Re: Simple LÖVE games
King eats queens
link to the repository in the video description
link to the repository in the video description
Re: Simple LÖVE games
I've watched your video but couldn't find the GitHub link. It would be interesting to check out your GitHub, especially considering the significant progress you may have made since the release of Wormy and Tetronimo.
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