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Installing LOVE

Posted: Sun Apr 22, 2012 3:14 am
by Kronoze
I am attempting to install LOVE and when I try the 64-bit it rejects it and won't download it. I also tried the Installer 32-bit version and it just shows up a pink piglet with hearts circiling around it when I run LOVE. Does anyone have any advice?

Re: Installing LOVE

Posted: Sun Apr 22, 2012 3:45 am
by Jasoco
The 32-bit version is working correctly. The pink pig is the animation that plays when you haven't loaded a project. You need to load a project.

Re: Installing LOVE

Posted: Sun Apr 22, 2012 4:06 am
by Kronoze
Ok, could you point me in the right direction on the topic of loading a project? I am brand new with LOVE, but definitely not with Lua. Is there any differences with the 32 bit rather than the 64 bit?

Re: Installing LOVE

Posted: Sun Apr 22, 2012 4:25 am
by TheP3
Ok, first, you need to make a folder... Like "Game"... Inside "Game" you need to make a file "main.lua"

In main.lua you need to setup like so.

Code: Select all

function love.load()
-- this function only gets called once. So, load variables and images in here.

end

function love.update(dt) --dt is like a computer refresh rate
-- this function is looped until the program is shutdown. You put updated data here. Like when a key is down move player

end

function love.draw()
-- This is what gets drawn to the screen. Also, loops until the program is shutdown

love.graphics.print("String", 100, 100) --prints a string on screen at x = 100 and y = 100

end
Once that code is in the main.lua file drag and drop the "Game" file to the love.exe... That program with the pig in it. Now you should see text!

Also, the wiki https://love2d.org/wiki/Main_Page helps! Look under documentation on the left.

Re: Installing LOVE

Posted: Sun Apr 22, 2012 2:53 pm
by Kronoze
Okay, thanks a lot for the help. It is very cleared up for me now. Thank you.