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simple .obj file renderer
Posted: Sun Dec 09, 2018 9:27 am
by PGUp
the code is a mess, but it works anyway, this is just a proof of concept:
WASD to move
mouse to look around
F to show line
- 3d.love
- (30.07 KiB) Downloaded 510 times
- screenshot.png (17.75 KiB) Viewed 8677 times
Re: simple .obj file renderer
Posted: Wed Dec 12, 2018 1:46 pm
by ShoesForClues
Dang, beated me to it! I just created my own basic 3D renderer along with my own .obj importer.
https://love2d.org/imgmirrur/6VbH5tF.png
Though, mine is pretty laggy.
Re: simple .obj file renderer
Posted: Mon Dec 17, 2018 9:19 am
by PGUp
really nice, pretty reasonable mine is faster because it doesnt have any texture
Re: simple .obj file renderer
Posted: Thu Dec 20, 2018 2:57 am
by Monster psychic cat
Sup.
I really like how simplistic the code is, with no GLSL trickery. It encouraged me to try adding some basic texture loading and rendering (done with Meshes - the way faces are projected facilitated the job). Well done.
Re: simple .obj file renderer
Posted: Mon Dec 31, 2018 8:56 am
by xNick1
Nice job! I'll try it!
Re: simple .obj file renderer
Posted: Sat Jan 05, 2019 8:13 am
by PGUp
Monster psychic cat wrote: ↑Thu Dec 20, 2018 2:57 am
Sup.
I really like how simplistic the code is, with no GLSL trickery. It encouraged me to try adding some basic texture loading and rendering (done with Meshes - the way faces are projected facilitated the job). Well done.
Looks great, can i get the .love file?
Re: simple .obj file renderer
Posted: Sat Jan 12, 2019 2:22 am
by Karai17
I'll just leave this here~
viewtopic.php?f=5&t=78943
Over on the excessive github (see my sig) we have full 3d and animation working in love, over 10 3d gamejam games using love.
obj and iqm/iqe support~