Some sort of sailing ship game
Posted: Mon Mar 21, 2016 9:35 pm
I just started work on this (having had a couple of days learning Love/Lua and still making it up as I go along). It's about exploration, trading, fighting the elements (and maybe other ships) - I'm shooting for a simple coffee-break game with (softcore) roguelike tendencies
So far I've got randomly generated world maps with a nice spread of ports - you have to find 'em though - and basic ship controls. I plan to add weather (well wind at least), maybe even currents, encounters with stuff and ships at sea, trading, recruiting and repairing in ports, a simple morale system and perhaps land travel.
Sorry about the place-holder font, graphics and general crapness but you get the gist.
So far I've got randomly generated world maps with a nice spread of ports - you have to find 'em though - and basic ship controls. I plan to add weather (well wind at least), maybe even currents, encounters with stuff and ships at sea, trading, recruiting and repairing in ports, a simple morale system and perhaps land travel.
Sorry about the place-holder font, graphics and general crapness but you get the gist.