Is it possible to create multiplayer game using network API ?
Posted: Sat Jan 16, 2016 10:14 pm
I think we all know question but how ?
S0lll0s wrote:Löve bundles two libraries that can be used for networking, luasocket and lua-enet (links to wiki for both). The latter is more high-level and designed for use in games.
Also as an example of a "smaller" game with working networking, take a look at the LD31 entry Grid Cars