Is it possible to create multiplayer game using network API ?
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Is it possible to create multiplayer game using network API ?
I think we all know question but how ?
Re: Is it possible to create multiplayer game using network API ?
Same question asked today already: viewtopic.php?f=3&t=81615
S0lll0s wrote:Löve bundles two libraries that can be used for networking, luasocket and lua-enet (links to wiki for both). The latter is more high-level and designed for use in games.
Also as an example of a "smaller" game with working networking, take a look at the LD31 entry Grid Cars
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