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[Early alpha] Divefrog, the game where you're a frog and you

Posted: Tue Dec 29, 2015 1:12 am
by garcia1000
Hello!
https://dl.dropboxusercontent.com/u/218 ... eFrog.love

Divefrog is a game where you're a frog and you kick other frogs. It runs on 0.10.0

This is a fully playable game with three selectable characters at the moment.

Major features yet to be implemented:
- Netplay
- AI

Please give any comments and criticism here. I was looking at some of the other games posted here and they are way more, how you say, "polished". What's an efficient way to add polish to my game?

Re: [Early alpha] Divefrog, the game where you're a frog and

Posted: Tue Dec 29, 2015 2:17 am
by s-ol
garcia1000 wrote: Please give any comments and criticism here. I was looking at some of the other games posted here and they are way more, how you say, "polished". What's an efficient way to add polish to my game?
Hey, it seems you forgot to attach your game (or link to the project page) :D

You may be interested in this popular talk on game feel, which relates to polish: https://www.youtube.com/watch?v=Fy0aCDmgnxg

Re: [Early alpha] Divefrog, the game where you're a frog and

Posted: Tue Dec 29, 2015 2:39 am
by garcia1000
oooooooooooooooops!

Fixed! :rofl:

Thanks for the polish link

Re: [Early alpha] Divefrog, the game where you're a frog and

Posted: Tue Dec 29, 2015 7:09 am
by roastchicken
Interesting game. I'm not sure how good the instant kill mechanic is. I didn't get a very good feel for the game as it was just me, pressing the four buttons (forever alone :( ) One problem is that it crashes after the ninth (final) round for me with this error:

Code: Select all

main.lua:385: attempt to call field 'setF' (a nil value

Traceback

main.lua:385: in function 'draw'
[C]: in function 'xpcall'
[EDIT]

Looking at that line in the source it seems you meant to put 'love.graphics.setColor(31, 39, 84)'

Re: [Early alpha] Divefrog, the game where you're a frog and

Posted: Tue Dec 29, 2015 11:45 am
by garcia1000
Thanks, that must have gotten deleted somehow. Fixed locally.

Divefrog was inspired by Divekick, a game where humans kick people and each hit is instant kill

Re: [Early alpha] Divefrog, the game where you're a frog and

Posted: Fri Jan 01, 2016 10:31 pm
by AbbeAbyss
I suppose you could "polish" the game if you want to make it into something commercially viable, but I think the crudity, like the badly drawn sprites (no offense, man :P ) and the silly character names, gives the game a comical, whimsical feel that I find hilarious. Fans of Tim and Eric should know what I mean ;) Can't tell if the gameplay is good, need to try and play this with a friend later on.

Re: [Early alpha] Divefrog, the game where you're a frog and

Posted: Sun Jan 03, 2016 2:46 am
by garcia1000
Nice, I added a lot of "juice" to the game in the form of explosion particles everywhere, huge fire bars for the super meter, and so on :awesome:

I didn't intend for the sprites to be so badly drawn :crazy: it's just that my drawing skills lag behind my programming/music skills a bit :ultrahappy:

Re: [Early alpha] Divefrog, the game where you're a frog and

Posted: Mon Jan 04, 2016 9:59 am
by garcia1000
That "juice" talk was really useful! I added some of the things like screen shakes, and more particles, and I think it looks better now. I hope it retains the "indie" feel as well :crazy:

https://www.youtube.com/watch?v=cBb_1oBf3M8