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planets!
Posted: Sat May 23, 2015 9:22 pm
by deseven
Simple solar system simulator with procedurally generated content.
Binaries:
win32,
win64,
osx
Sources:
github
Re: planets!
Posted: Sat May 23, 2015 10:49 pm
by qubodup
Very beautiful sun corona! Strangely, recording it with GLC makes the recording appear interlaced:
The ffmpeg recording is laggier but without the strange effect.
My specs fyi:
Code: Select all
Distro 4.0.4-1-ARCH x86_64
Mainboard FOXCONN A7GM-S 2.0
CPU AMD Phenom(tm) 9550 Quad-Core Processor
4 x 2200 MHz, 64-bit
RAM 7.8G
Video Advanced Micro Devices, Inc. [AMD/ATI]
Cape Verde PRO [Radeon HD 7750 / R7 250E]
OpenGL 4.4.13374 Core Profile Context 15.20.1013, GLSL 4.40
Re: planets!
Posted: Sun May 24, 2015 5:09 am
by deseven
Wow. Thanks for the testing!
I'm not sure why it appears interlaced, probably some buffering issues?
And to be fair - the sun shader is not my work, as stated in the
shader file, it's based on
this one. I've just grabbed it, ported to love, modified a little and that's it.
By the way this is my first project for love, so i'll be glad to see some useful advices if i do something wrong.
Re: planets!
Posted: Sun Jun 07, 2015 2:14 pm
by MicroMacro
This is amazing for a first project. I still have my first project and it was awful. xD
Very very nice work.
Re: planets!
Posted: Thu Jun 11, 2015 9:55 pm
by deseven
Thanks for the kind words.
Well, that's not my first project in general, it's just the first written for love