planets!

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deseven
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planets!

Post by deseven »

Image

Simple solar system simulator with procedurally generated content.

Binaries: win32, win64, osx
Sources: github
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qubodup
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Re: planets!

Post by qubodup »

Very beautiful sun corona! Strangely, recording it with GLC makes the recording appear interlaced:

The ffmpeg recording is laggier but without the strange effect.


My specs fyi:

Code: Select all

Distro        4.0.4-1-ARCH x86_64
Mainboard     FOXCONN A7GM-S 2.0
CPU           AMD Phenom(tm) 9550 Quad-Core Processor
              4 x 2200 MHz, 64-bit
RAM           7.8G
Video         Advanced Micro Devices, Inc. [AMD/ATI]
              Cape Verde PRO [Radeon HD 7750 / R7 250E]
OpenGL        4.4.13374 Core Profile Context 15.20.1013, GLSL 4.40
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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deseven
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Re: planets!

Post by deseven »

Wow. Thanks for the testing!
I'm not sure why it appears interlaced, probably some buffering issues?

And to be fair - the sun shader is not my work, as stated in the shader file, it's based on this one. I've just grabbed it, ported to love, modified a little and that's it.

By the way this is my first project for love, so i'll be glad to see some useful advices if i do something wrong.
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MicroMacro
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Re: planets!

Post by MicroMacro »

This is amazing for a first project. I still have my first project and it was awful. xD

Very very nice work. :)
https://github.com/ebernerd- where you can find all my work.
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deseven
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Re: planets!

Post by deseven »

Thanks for the kind words.

Well, that's not my first project in general, it's just the first written for love :)
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