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Void (LD22)
Posted: Mon Dec 19, 2011 2:09 pm
by diux
Hello everyone,
I made my game for the Ludum Dare 22 with Love2D engine and I want to share my work with you.
Void - "The void is hopeless"
http://www.ludumdare.com/compo/ludum-da ... w&uid=7125
Windows:
http://dl.dropbox.com/u/4752856/LD22/vo ... oid_v3.zip
Footage:
http://www.youtube.com/watch?v=vVRiA8Ru ... mHNQf4xkSR
Thanks!
- Edit -
Added new version of the game (v3). Some collision bugs fixed and wrong graphics bug fixed too.
Added .love file attached
Re: Void (LD22)
Posted: Mon Dec 19, 2011 4:17 pm
by coffee
A strange, mysterious, but interesting concept and look. Took some time to discover how to move. Tested till the 3rd screen. Got all the power-ups but didn't managed to get back to exit.
Congratulations for your interesting dark pac-man .
Re: Void (LD22)
Posted: Tue Dec 20, 2011 12:09 am
by Taehl
As much as I like the aesthetic and feel, I find the gameplay tedious and not very fun. I died a hundred times in level 6 until I accidentally discovered that the jellyfish can't see you if you're not lit up, and immediately tried applying it to level 7, where I decided I was having more frustration than fun, and quit.
Re: Void (LD22)
Posted: Tue Dec 20, 2011 11:09 pm
by diux
Thanks a lot for the feedbacks, it really means a lot to me. I edited my original post to include a video of how to beat the last level (A lot of people is having problems to beat this level).
I learned a lot from this competition, If I had time for sure I would find a way to make a more balanced but challenging game.
Re: Void (LD22)
Posted: Wed Dec 28, 2011 11:15 am
by diux
Edit: Added new version of the game (v3). Some collision bugs fixed and wrong graphics bug fixed too.
Re: Void (LD22)
Posted: Mon Feb 13, 2012 4:06 pm
by molul
I love original games and I liked this one a lot.
I think it's perfect for smartphones, but in my opinion it needs a little more work in the art style. With a cool look, more levels and a few more tunes (the current one is good, but you should add a chorus to make it a bit longer so it doesn't get too repetitive), I could perfectly see people playing it in Android or iOS.