Void (LD22)

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diux
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Void (LD22)

Post by diux »

Hello everyone,

I made my game for the Ludum Dare 22 with Love2D engine and I want to share my work with you.

Void - "The void is hopeless"


Image

http://www.ludumdare.com/compo/ludum-da ... w&uid=7125


Windows: http://dl.dropbox.com/u/4752856/LD22/vo ... oid_v3.zip
Footage: http://www.youtube.com/watch?v=vVRiA8Ru ... mHNQf4xkSR


Thanks!

- Edit -
Added new version of the game (v3). Some collision bugs fixed and wrong graphics bug fixed too.
Added .love file attached
Attachments
void.love
void v3
(4.16 MiB) Downloaded 233 times
Last edited by diux on Wed Dec 28, 2011 11:14 am, edited 6 times in total.
coffee
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Re: Void (LD22)

Post by coffee »

A strange, mysterious, but interesting concept and look. Took some time to discover how to move. Tested till the 3rd screen. Got all the power-ups but didn't managed to get back to exit.

Congratulations for your interesting dark pac-man . :)
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Taehl
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Re: Void (LD22)

Post by Taehl »

As much as I like the aesthetic and feel, I find the gameplay tedious and not very fun. I died a hundred times in level 6 until I accidentally discovered that the jellyfish can't see you if you're not lit up, and immediately tried applying it to level 7, where I decided I was having more frustration than fun, and quit.
Earliest Love2D supporter who can't Love anymore. Let me disable pixel shaders if I don't use them, dammit!
Lenovo Thinkpad X60 Tablet, built like a tank. But not fancy enough for Love2D 0.10.0+.
diux
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Re: Void (LD22)

Post by diux »

Thanks a lot for the feedbacks, it really means a lot to me. I edited my original post to include a video of how to beat the last level (A lot of people is having problems to beat this level).

I learned a lot from this competition, If I had time for sure I would find a way to make a more balanced but challenging game.
diux
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Re: Void (LD22)

Post by diux »

Edit: Added new version of the game (v3). Some collision bugs fixed and wrong graphics bug fixed too.
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molul
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Re: Void (LD22)

Post by molul »

I love original games and I liked this one a lot.

I think it's perfect for smartphones, but in my opinion it needs a little more work in the art style. With a cool look, more levels and a few more tunes (the current one is good, but you should add a chorus to make it a bit longer so it doesn't get too repetitive), I could perfectly see people playing it in Android or iOS.
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