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The Nuclear USSR [Version 7]
Posted: Tue Jul 16, 2013 9:13 am
by Davidobot
On behalf of me and jjmafiae, I present to you the all new and improved: "
The Nuclear USSR".
We decided to post a thread here becuase we need feedback on how fun the game is, if anything needs to be improved. So please post your feedback.
Description:
The USSR is about to collapse, and a deadly virus has been released. You've been sent by the government to help fight this virus and bring peace back to the USSR. This game features Missions, Weapons, Vehicles, Gas-Masks, a Radiation System, a Map, Money and Saving! And upcoming feature will also be a Gas System. Kill Zombies to get more money and buy better Gear!
IndieDB:
Please support us on IndieDB by following the game:
http://www.indiedb.com/games/the-nuclear-ussr
Download:
Version 5:
32-bit for Windows:
http://geggames.com/closed_beta32.ZIP
64-bit for Windows:
http://geggames.com/closed_beta64.ZIP
.love file for Linux/Mac/Windows:
http://geggames.com/tnussr.love
Version 6:
32-bit for Windows:
http://geggames.com/betav6/32/closed_beta32v6.ZIP
64-bit for Windows:
http://geggames.com/betav6/64/closed_beta64v6.ZIP
.love file for Linux/Mac/Windows:
http://geggames.com/betav6/game.love
Version 7:
32-bit for Windows:
http://geggames.com/betav7/32/closed_beta32v7.ZIP
64-bit for Windows:
http://geggames.com/betav7/64/closed_beta64v7.ZIP
.love file for Linux/Mac/Windows:
http://geggames.com/betav7/game.love
Re: The Nuclear USSR [Closed Beta]
Posted: Tue Jul 16, 2013 9:14 am
by jjmafiae
the project is going pretty good
also if you wanna exit the cutscene press "escape", forgot to put the text there before we released the closed beta
note for you who have seen my last posts this is still wastelands of death but with a new name
LONG LIVE LÖVE, LONG LIVE BARTBES!
Re: The Nuclear USSR [Open Beta]
Posted: Wed Jul 17, 2013 6:46 am
by RedHot
It's "On behalf" not "on behave"
Re: The Nuclear USSR [Open Beta]
Posted: Wed Jul 17, 2013 12:13 pm
by Davidobot
RedHot wrote:It's "On behalf" not "on behave"
Ok, thanks. I fixed it. Also any feedback in the game itself?
Re: The Nuclear USSR [Open Beta]
Posted: Wed Jul 17, 2013 2:01 pm
by jasonisop
Ok, First It would not let me shoot until after I died the first time.
Whats the point of the LONG cut scene that does nothing beside some trucks driving by, add some storyline there.
The AI could use a ton of work right now they all move to the same postion, a little to the left of the player.
How is a zombie killing me while im in a tank, and how come running them over does not kill the zombies.
Shooting is kind of hard to do, the zombie has to in line directly north south east or west for the gun to work, how about letting the gun shoot the direction that the mouse is from the player. Doing just this will improve the game a lot.
The mission selection screen is great idea, but its was hard to understand what i needed to do.
The player can walk faster diagonal then in other directions.
Re: The Nuclear USSR [Open Beta]
Posted: Wed Jul 17, 2013 2:12 pm
by jjmafiae
jasonisop wrote:Ok, First It would not let me shoot until after I died the first time.
Whats the point of the LONG cut scene that does nothing beside some trucks driving by, add some storyline there.
The AI could use a ton of work right now they all move to the same postion, a little to the left of the player.
How is a zombie killing me while im in a tank, and how come running them over does not kill the zombies.
Shooting is kind of hard to do, the zombie has to in line directly north south east or west for the gun to work, how about letting the gun shoot the direction that the mouse is from the player. Doing just this will improve the game a lot.
The mission selection screen is great idea, but its was hard to understand what i needed to do.
The player can walk faster diagonal then in other directions.
the ammo thing is also fixed in the new version
the drive over feature is added in the new version (i will release it soon)
the zombie AI is also improved in the new version
Re: The Nuclear USSR [Open Beta]
Posted: Wed Jul 17, 2013 2:37 pm
by josefnpat
There really is no need to do this. Incorporate it into your game or menu;
- C0SnGFS.png (6.47 KiB) Viewed 467 times
Where have I see this three times on the forum already? Also, why do I have to push escape to skip it?
- ai1emae.png (9.75 KiB) Viewed 467 times
After playing the game for a minute, it went into some kind of infinite loop.
Re: The Nuclear USSR [Open Beta]
Posted: Wed Jul 17, 2013 2:49 pm
by jasonisop
I looked over some of your code. You guys are not commenting any thing, you should, your never going to remember all your intentions or what you thinking when you wrote parts of the code.
Re: The Nuclear USSR [Open Beta]
Posted: Wed Jul 17, 2013 2:52 pm
by jjmafiae
jasonisop wrote:I looked over some of your code. You guys are not commenting any thing, you should, your never going to remember all your intentions or what you thinking when you wrote parts of the code.
i can remember all my code (im not lying, i can remember all my code)
josefnpat wrote:There really is no need to do this. Incorporate it into your game or menu;
im not sure what you mean, but the loading menu is necessary it have something todo with the random map generation
Re: The Nuclear USSR [Open Beta]
Posted: Wed Jul 17, 2013 3:01 pm
by jasonisop
jjmafiae wrote:i can remember all my code (im not lying, i can remember all my code)
You might be able to but what about if some one else is working on code that you wrote. I deal with this issue daily at work, It takes me twice as long as it should have to make changes to some one elses code becouse they didnt comment, or used unconvential name schemes. Trust me in the long run the extra time it take to make the comments will save you way more time when you have changes to make.