DungeonCräwler [Updated: 21/05/2011]
Posted: Tue May 17, 2011 10:10 am
DungeonCräwler
An upcoming indie hack-n-slash dungeon crawling game which features randomly generated maps and a seed system.
This is the game I'm developing with love. It's still in a very early stage so the final result might be completely different.
Gameplay Concept:
- When you start a new game, you can insert the map generation seed which can be a number or a word
- Once you start the game, game will generate a map based on that seed.
- If you manage to kill all the monsters in the map you will move to the next map and a new map will be generated (still based on the seed).
- The monster spawn increases as you clear maps
- The same seed will generate the same series of maps
- The game will continue until you die
- The game will have weapons that can break and temporarily increase you attacking power/speed/range
- You will be able to save between each map
- You will be able to submit hiscores for each seed
For more details, check out the development blog --> HERE
Weapon Sprites, Weapon Drops, Weapon Durability:
Old Videos:
Damage Calculation System, Sounds, Random Monster Movement:
Combat System, Weapons, Sprites, Monsters:
Procedural Map Generation, Seed System and Collision test:
This is the game I'm developing with love. It's still in a very early stage so the final result might be completely different.
Gameplay Concept:
- When you start a new game, you can insert the map generation seed which can be a number or a word
- Once you start the game, game will generate a map based on that seed.
- If you manage to kill all the monsters in the map you will move to the next map and a new map will be generated (still based on the seed).
- The monster spawn increases as you clear maps
- The same seed will generate the same series of maps
- The game will continue until you die
- The game will have weapons that can break and temporarily increase you attacking power/speed/range
- You will be able to save between each map
- You will be able to submit hiscores for each seed
For more details, check out the development blog --> HERE
Weapon Sprites, Weapon Drops, Weapon Durability:
Old Videos:
Damage Calculation System, Sounds, Random Monster Movement:
Combat System, Weapons, Sprites, Monsters:
Procedural Map Generation, Seed System and Collision test: