DungeonCräwler
An upcoming indie hack-n-slash dungeon crawling game which features randomly generated maps and a seed system.
This is the game I'm developing with love. It's still in a very early stage so the final result might be completely different.
Gameplay Concept:
- When you start a new game, you can insert the map generation seed which can be a number or a word
- Once you start the game, game will generate a map based on that seed.
- If you manage to kill all the monsters in the map you will move to the next map and a new map will be generated (still based on the seed).
- The monster spawn increases as you clear maps
- The same seed will generate the same series of maps
- The game will continue until you die
- The game will have weapons that can break and temporarily increase you attacking power/speed/range
- You will be able to save between each map
- You will be able to submit hiscores for each seed
For more details, check out the development blog --> HERE
Weapon Sprites, Weapon Drops, Weapon Durability:
Old Videos:
Damage Calculation System, Sounds, Random Monster Movement:
Combat System, Weapons, Sprites, Monsters:
Procedural Map Generation, Seed System and Collision test:
DungeonCräwler [Updated: 21/05/2011]
- Franc[e]sco
- Prole
- Posts: 19
- Joined: Sun May 08, 2011 9:09 am
DungeonCräwler [Updated: 21/05/2011]
Last edited by Franc[e]sco on Sat May 21, 2011 4:14 pm, edited 5 times in total.
Re: DungeonCräwler [WIP] - Dungeon crawling with a twist
Good job so far. I love dungeon crawling games so I'll be watching this. I actually have an unfinished game in gamemaker that looks striking like your first video.
Re: DungeonCräwler [WIP] - Dungeon crawling with a twist
Looks awesome.
I love the face the monsters make after being hit.
I love the face the monsters make after being hit.
- Franc[e]sco
- Prole
- Posts: 19
- Joined: Sun May 08, 2011 9:09 am
Re: DungeonCräwler [WIP] - Dungeon crawling with a twist
Thanks, actually I was trying to make them look cute but they're kinda creepy =PBarnD wrote:Looks awesome.
I love the face the monsters make after being hit.
- Franc[e]sco
- Prole
- Posts: 19
- Joined: Sun May 08, 2011 9:09 am
Re: DungeonCräwler [WIP] - Dungeon crawling with a twist
EDIT:
Added damage calculation, random mob movement, darkness effect and sound!
Added damage calculation, random mob movement, darkness effect and sound!
- Franc[e]sco
- Prole
- Posts: 19
- Joined: Sun May 08, 2011 9:09 am
Re: DungeonCräwler [WIP] - Dungeon crawling with a twist
Added weapon sprites, weapon drops, weapon durability and improved performance greatly.
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