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Building An EXE On A Mac - Possible?

Posted: Tue Mar 01, 2011 9:32 am
by FinalSin
I know that the copy /b command is used to package the .love with love.exe - I think all this does is append the two binary files into one, right? Is there an equivalent that can be done on Mac OS so that I can package for Windows from my Mac?

Re: Building An EXE On A Mac - Possible?

Posted: Tue Mar 01, 2011 9:50 am
by nevon
I imagine this would do the same thing, though I haven't tried it myself.

Code: Select all

cat love.exe game.love > game.exe
Where love.exe is the Windows version of Löve.

Re: Building An EXE On A Mac - Possible?

Posted: Tue Mar 01, 2011 10:00 am
by bartbes
Nevon is right, though fused games are broken atm :oops:.