Building An EXE On A Mac - Possible?
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Building An EXE On A Mac - Possible?
I know that the copy /b command is used to package the .love with love.exe - I think all this does is append the two binary files into one, right? Is there an equivalent that can be done on Mac OS so that I can package for Windows from my Mac?
- nevon
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Re: Building An EXE On A Mac - Possible?
I imagine this would do the same thing, though I haven't tried it myself.
Where love.exe is the Windows version of Löve.
Code: Select all
cat love.exe game.love > game.exe
- bartbes
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Re: Building An EXE On A Mac - Possible?
Nevon is right, though fused games are broken atm
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