Drag-and-drop Mac app packager
Posted: Tue Mar 02, 2010 1:35 am
Why did I originally write the Mac patch for .love files in .app Resources folders? So I could make this:
Make Mac LÖVE
Drag your .love file or project folder onto the app. Type in the name. It take a second and spits out a shiny new app, modifying the Info.plist to put the right thing in the menu bar.
There's no progress bar, so give it ~20 seconds to copy files over. Also, it won't quit itself when it finishes, and it won't accept any new files. So it's not perfect. But at least it's easy.
I don't actually use LÖVE for anything, I just think that game programming should be easy. So if you have any problems with it, it's better to email me directly. steve.johnson.public@gmail.com.
On a technical level, it's a Python script wrapped by Platypus. I can pass the source files off to someone if anyone else wants to work on it.
Make Mac LÖVE
Drag your .love file or project folder onto the app. Type in the name. It take a second and spits out a shiny new app, modifying the Info.plist to put the right thing in the menu bar.
There's no progress bar, so give it ~20 seconds to copy files over. Also, it won't quit itself when it finishes, and it won't accept any new files. So it's not perfect. But at least it's easy.
I don't actually use LÖVE for anything, I just think that game programming should be easy. So if you have any problems with it, it's better to email me directly. steve.johnson.public@gmail.com.
On a technical level, it's a Python script wrapped by Platypus. I can pass the source files off to someone if anyone else wants to work on it.