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Any interest in a love debugging tutorial/screencast?

Posted: Tue Feb 09, 2010 8:19 pm
by tonasinanton
Would anyone be interested in a tutorial/screencast for debugging a love game? I just recently was able to get a love game to run using the love.dll instead of running through the exe. And I've also found a pretty sweet way to step into any functions implemented in C straight from any lua source code. Maybe I'll throw something together tonight.

Re: Any interest in a love debugging tutorial/screencast?

Posted: Thu Feb 11, 2010 2:13 pm
by pygy
This would be extremely useful for me :-)

Re: Any interest in a love debugging tutorial/screencast?

Posted: Fri Feb 12, 2010 1:14 pm
by schme16
pygy wrote:This would be extremely useful for me :-)
I'll second that!

Re: Any interest in a love debugging tutorial/screencast?

Posted: Sat Feb 13, 2010 8:45 pm
by tonasinanton
Well good! I've been trying to get things to work on my linux machine, but I'll start working on a blog post or screencast to get this working. It was quite rewarding the first time I got love to run directly from lua source with the SciTE debugging facilities. Even more rewarding when I was stepping through the code in SciTE and then to watch visual studio break at a breakpoint in a dll.