Any interest in a love debugging tutorial/screencast?
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- Prole
- Posts: 2
- Joined: Fri Feb 05, 2010 8:40 pm
Any interest in a love debugging tutorial/screencast?
Would anyone be interested in a tutorial/screencast for debugging a love game? I just recently was able to get a love game to run using the love.dll instead of running through the exe. And I've also found a pretty sweet way to step into any functions implemented in C straight from any lua source code. Maybe I'll throw something together tonight.
Re: Any interest in a love debugging tutorial/screencast?
This would be extremely useful for me :-)
Hermaphroditism is not a crime. -- LSB Superstar
All code published with this account is licensed under the Romantic WTF public license unless otherwise stated.
All code published with this account is licensed under the Romantic WTF public license unless otherwise stated.
Re: Any interest in a love debugging tutorial/screencast?
I'll second that!pygy wrote:This would be extremely useful for me :-)
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- Prole
- Posts: 2
- Joined: Fri Feb 05, 2010 8:40 pm
Re: Any interest in a love debugging tutorial/screencast?
Well good! I've been trying to get things to work on my linux machine, but I'll start working on a blog post or screencast to get this working. It was quite rewarding the first time I got love to run directly from lua source with the SciTE debugging facilities. Even more rewarding when I was stepping through the code in SciTE and then to watch visual studio break at a breakpoint in a dll.
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