[Failed Lovefest III entry]RocketMan
Posted: Sun Nov 04, 2012 4:50 pm
The idea of this game was that you're in an open-world kind of scenario, and you're trying to find a rocket placed randomly in the world as fast as you can. There would also be oracles you could talk to that would tell you what direction the rocket is in and offer to teleport you in a certain direction (with a high chance of a teleport malfunction), leading to a sort of risk-reward thing.
Unfortunately, the platforming was very boring because all I had were spikes and enemies, and there was no way I could fill a decent number of rooms with interesting stuff with just those elements. My plan now is to retry the idea, but start out making a bunch of cool platformer elements first. I won't try to enter it into Lovefest, since I don't have enough time anymore.
I'm only posting this so I don't just not enter anything with no information about why.
PS: Feel free to steal ideas for your own entry.
Unfortunately, the platforming was very boring because all I had were spikes and enemies, and there was no way I could fill a decent number of rooms with interesting stuff with just those elements. My plan now is to retry the idea, but start out making a bunch of cool platformer elements first. I won't try to enter it into Lovefest, since I don't have enough time anymore.
I'm only posting this so I don't just not enter anything with no information about why.
PS: Feel free to steal ideas for your own entry.