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Re: The Nuclear USSR [Version 7]
Posted: Fri Jul 26, 2013 9:24 am
by Zer0
jjmafiae wrote:NightKawata wrote:what
this isn't minecraft, this isn't terraria, this isn't a roguelike (oh wait nethack loads faster than this)
in fact the maps don't even look complex at all
you're clearly doing something extremely sluggish or just plain bad if a roguelike in which everything is random does a better job.
and uh, you're better off rewriting everything.
the loading time in the new version is about 8 secounds, Löviet
WHAT!? 8 WHOLE SECONDS?!, I modified your code a little and now it's below 1 second, even had it skip the mini game in the begining, You couldnt play it for very long so there was no point in keeping it. I would have to you what I did but Susan wanted you to figure it out yourself.
Re: The Nuclear USSR [Version 7]
Posted: Fri Jul 26, 2013 10:15 am
by jjmafiae
i may use this mini game in another mode in the game, and then reduce the loading time more but for now the loading will be 8 seconds
Re: The Nuclear USSR [Version 7]
Posted: Fri Jul 26, 2013 11:02 am
by Zer0
jjmafiae wrote:i may use this mini game in another mode in the game, and then reduce the loading time more but for now the loading will be 8 seconds
You do know loading time is usually spent LOADING stuff and not just ... nothing... right?
Also most people try to shorten (or even prevent!) loading times instead of just making one that does nothing.
Re: The Nuclear USSR [Version 7]
Posted: Fri Jul 26, 2013 11:23 am
by Davidobot
Zer0 wrote:jjmafiae wrote:i may use this mini game in another mode in the game, and then reduce the loading time more but for now the loading will be 8 seconds
You do know loading time is usually spent LOADING stuff and not just ... nothing... right?
Also most people try to shorten (or even prevent!) loading times instead of just making one that does nothing.
Well during the loading time it checked for intersections in the map, to prevent overlapping.
Re: The Nuclear USSR [Version 7]
Posted: Fri Jul 26, 2013 11:39 am
by Zer0
Davidobot wrote:Zer0 wrote:jjmafiae wrote:i may use this mini game in another mode in the game, and then reduce the loading time more but for now the loading will be 8 seconds
You do know loading time is usually spent LOADING stuff and not just ... nothing... right?
Also most people try to shorten (or even prevent!) loading times instead of just making one that does nothing.
Well during the loading time it checked for intersections in the map, to prevent overlapping.
Why not just do that once instead of every frame for 8 seconds? considering the average framerate is around 60 and 60*8 = 480 you could do all those updates once, they're not performance demanding or anything.
for i = 1, 480 do loading(1/60) end
Re: The Nuclear USSR [Version 7]
Posted: Fri Jul 26, 2013 5:57 pm
by jjmafiae
pre-release version for google chrome:
http://geggames.com/betav8chrome.love
(note it requires loveliness extension)
(note it do not have mod support)
have fun