Difference between revisions of "0.10.0"

m
m (minor fixed.)
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* Added [[(Image):getFlags|Image:getFlags]].
 
* Added [[(Image):getFlags|Image:getFlags]].
 
* Added one- and two-channel [[CanvasFormat|Canvas formats]]: r8, rg8, r16f, rg16f, r32f, and rg32f.
 
* Added one- and two-channel [[CanvasFormat|Canvas formats]]: r8, rg8, r16f, rg16f, r32f, and rg32f.
* Added support for different formats in each Canvas when using multi-canvas rendering. Added the "multicanvasformats" [[GraphicsFeature]] constant.
+
* Added support for different formats in each Canvas when using multi-canvas rendering.
 +
* Added the "multicanvasformats" [[GraphicsFeature]] constant.
 
* Added support for OpenGL ES 2 and 3.
 
* Added support for OpenGL ES 2 and 3.
 
* Added support for loading ETC, EAC, PVRTC, and ASTC [[CompressedFormat|compressed textures]] on systems that support them.
 
* Added support for loading ETC, EAC, PVRTC, and ASTC [[CompressedFormat|compressed textures]] on systems that support them.

Revision as of 15:21, 14 November 2016

no-game screen

The codename for LÖVE 0.10.0 is Super Toast. It is currently released.

Changes from 0.9.2

Additions


Changed APIs


Renamed APIs


Removals


Bugfixes


Performance improvements


Other changes