Platform that can be passed from below?
Posted: Thu Jul 12, 2012 8:41 pm
I've been doing a 2D tile-based platformer game, and I've stumbled across a doubt.
Is there any way of creating a platform (with love.physics) that can be jumped from below, but collides normally from the top?
Is there any way of creating a platform (with love.physics) that can be jumped from below, but collides normally from the top?