CPU Usage in Demo Projects?
Posted: Sun Oct 11, 2009 1:58 am
Running a high end machine and taking a look at Love demo projects:
lovalanche: Essentially 0% CPU usage, uses GPU I assume, Good!
no: Essentially math.. no difficult animation.. click detection.. 50% CPU usage!! Very Bad
particles: uses GPU, very basic input detection... 50% CPU usage again, Very Bad
What is the story? Is checking for input causing 50% CPU usage on a high end machine?
lovalanche: Essentially 0% CPU usage, uses GPU I assume, Good!
no: Essentially math.. no difficult animation.. click detection.. 50% CPU usage!! Very Bad
particles: uses GPU, very basic input detection... 50% CPU usage again, Very Bad
What is the story? Is checking for input causing 50% CPU usage on a high end machine?