I have encountered this error while a lot of units are grouped togethor, pushing each other around and moving:
Code: Select all
terminate called after throwing an instance of 'love::Exception'
what(): Box2D error: cache->count <= 3
Aborted (core dumped)
Do I have too many bodies in the game colliding with each other?
Or is this a love/box2d error?
I would rather not post the .love file but would be happy to post an image of the situation before this error occurs.
Any help is apreciated