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LÖVE Game Development & Automated Build System! 💕

Posted: Fri Feb 21, 2025 10:08 pm
by Wimpy
Hey LÖVE jammers!

With LÖVE Jam 2025 on the horizon, we've created something special to help streamline your game development process. No more last-minute packaging struggles or build system headaches! 😰

What's Included ✨
  • Automated builds for ALL platforms (Windows, macOS, Linux, Android, iOS, and Web)
  • One-click publishing to Itch.io
  • Rich VSCode/VSCodium development environment
  • Built-in debugging tools
  • LÖVE API intellisense
  • Web builds that work with Itch.io's web player!
The system is designed to let you focus on what matters most during the jam - creating your game! Just tag your repository, and GitHub Actions handles all the building and publishing automatically.

Read our Bootstrap your LÖVE game development blog post for more details.

We'd love to see people using this system during the upcoming jam! It's been thoroughly tested, but there's nothing like real-world usage to help us make it even better. If you use it during the jam, please share your experience and feedback. Whether it's bug reports, feature requests, or success stories - we want to hear it all!

Ready to supercharge your LÖVE development? Get started with a GitHub template project.

Happy jamming from the team at Oval Tutu! ‍🩰