Anatomy PhD Project
Posted: Mon Feb 17, 2025 7:26 pm
Hello all,
I am an Anatomy Education Phd student studying gamification of medical science. For the past year, I have been researching ANKI and how medical students use it to succeed in their heavy course load. The app is excellent for spaced repetition, but where it succeeds in utilitarianism, I feel it fails aesthetically and in ease of use.
My dream is to make a spaced-repetition flashcard game that utilizes the same algorithms as ANKI, but with deck-building components that increase user enjoyment- an ANKI/Balatro hybrid if you will.
i.e.- students learning the arm would open up their upper limb deck containing a card for the scapula, humerus, etc. As they answer scapula-related questions, the scapula card levels up, changes appearance, and can receive multipliers bought with in-game currency (answering bone questions yields calcium crystals for example).
I have spent my whole career in the life sciences, and thus have no experience programming. I would love to sit down and learn Lua, but to do so during a PhD seems a tad overzealous. Would anyone be interested in assisting me in a project like this?
> I would need a pixel artist(s) to create the UI, cards, and images for the questions being asked. No pressure, but they would need to be anatomically correct!
> I would need a programmer(s) to set up the interface to my specifications, though given my lack of expertise everything is open to discussion!
> Ideally, I would like a minimally viable product by the end of May. This would only include the bones of the arm and the terms associated with them.
> We can talk payment but keep in mind I am on a grad student salary lol
The game dev community at my university did not seem all that interested, so I thought I'd send this flare out. If you have any advice, reach out! If you want to get to know me and my project more, super reach out!
Cheers and thanks for reading,
flommoxed
I am an Anatomy Education Phd student studying gamification of medical science. For the past year, I have been researching ANKI and how medical students use it to succeed in their heavy course load. The app is excellent for spaced repetition, but where it succeeds in utilitarianism, I feel it fails aesthetically and in ease of use.
My dream is to make a spaced-repetition flashcard game that utilizes the same algorithms as ANKI, but with deck-building components that increase user enjoyment- an ANKI/Balatro hybrid if you will.
i.e.- students learning the arm would open up their upper limb deck containing a card for the scapula, humerus, etc. As they answer scapula-related questions, the scapula card levels up, changes appearance, and can receive multipliers bought with in-game currency (answering bone questions yields calcium crystals for example).
I have spent my whole career in the life sciences, and thus have no experience programming. I would love to sit down and learn Lua, but to do so during a PhD seems a tad overzealous. Would anyone be interested in assisting me in a project like this?
> I would need a pixel artist(s) to create the UI, cards, and images for the questions being asked. No pressure, but they would need to be anatomically correct!
> I would need a programmer(s) to set up the interface to my specifications, though given my lack of expertise everything is open to discussion!
> Ideally, I would like a minimally viable product by the end of May. This would only include the bones of the arm and the terms associated with them.
> We can talk payment but keep in mind I am on a grad student salary lol

The game dev community at my university did not seem all that interested, so I thought I'd send this flare out. If you have any advice, reach out! If you want to get to know me and my project more, super reach out!
Cheers and thanks for reading,
flommoxed