Catch those noodles Game - glitches with spawn intervals
Posted: Tue Dec 24, 2024 12:32 pm
So I've recently tried implementing a feature so that every 2 seconds (will extend later on) it changes the "daylight" or window.png to the next one in the daylight table in the love.load function.
however now that the window works. if I raise the daylight interval any higher it stops working, but also now for some reason the "enemies" or noodles enemy doesn't work anymore as in they don't spawn.
I have attached the main.lua file
thanks,
Max
however now that the window works. if I raise the daylight interval any higher it stops working, but also now for some reason the "enemies" or noodles enemy doesn't work anymore as in they don't spawn.
I have attached the main.lua file
thanks,
Max