UnsFuck Engine - Object-oriented platformer engine, with slopes too!
Posted: Thu Jun 13, 2024 5:38 am
Hey all! I seen the lack of ways to make a platformer easily, atleast not without it standing out... And so I did!
I made UnsFuck Engine, an platformer engine I made for my game. There isn't much to talk about here, except that it can do slopes, it has neat placeholder character for you to use, mobile support, and other stuff I didn't mention.
CONTROLS: W, S, A, D, Space L. Shift.
To go through the menu, use your mouse
...Unfortunately, this engine uses assets I made for my game, music and everything. Please remove these assets if you end up making a game out of it.
P.S. To make spritesets, use the tool I linked. It requires nodeJS to run, and it's quite easy to use if you know your way around a terminal.
https://github.com/Saxashitter/UnsFuck- ... /tree/main
I made maps using an app called NotTiled... Because I don't have a PC, and that's the only mobile map editor. . Luckily, it has a PC port, and it's on GitHub as well.
GAME SOURCE CODE (It's not done, but I figured it's best if I link it here, so you can see what changes I done): https://github.com/Saxashitter/UNSTOPPA ... fill-Mart/
I made UnsFuck Engine, an platformer engine I made for my game. There isn't much to talk about here, except that it can do slopes, it has neat placeholder character for you to use, mobile support, and other stuff I didn't mention.
CONTROLS: W, S, A, D, Space L. Shift.
To go through the menu, use your mouse
...Unfortunately, this engine uses assets I made for my game, music and everything. Please remove these assets if you end up making a game out of it.
P.S. To make spritesets, use the tool I linked. It requires nodeJS to run, and it's quite easy to use if you know your way around a terminal.
https://github.com/Saxashitter/UnsFuck- ... /tree/main
I made maps using an app called NotTiled... Because I don't have a PC, and that's the only mobile map editor. . Luckily, it has a PC port, and it's on GitHub as well.
GAME SOURCE CODE (It's not done, but I figured it's best if I link it here, so you can see what changes I done): https://github.com/Saxashitter/UNSTOPPA ... fill-Mart/