Basically the title.
Is there a way to export my love2d game to web?
I'm consider using love2d for next game jam I will participate in, but for me a web export is a must.
Is there a way that works good?
Is there a way to create a web export from a love2d game?
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- Prole
- Posts: 1
- Joined: Wed Jun 05, 2024 12:55 pm
Re: Is there a way to create a web export from a love2d game?
Hello, welcome to the forums. Take a look at this repository:
https://github.com/Davidobot/love.js
I believe there's another one based on the same codebase, made by forum user Ivan, but I can't find it right away.
https://github.com/Davidobot/love.js
I believe there's another one based on the same codebase, made by forum user Ivan, but I can't find it right away.
Re: Is there a way to create a web export from a love2d game?
Thank you for the mention, Pgimeno.
https://github.com/2dengine/love.js
My version uses the web assembly code by Davidobot with a better frontend written in JavaScript. No export or building step is required but you need a web server (preferably Apache)
https://github.com/2dengine/love.js
My version uses the web assembly code by Davidobot with a better frontend written in JavaScript. No export or building step is required but you need a web server (preferably Apache)
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