Hey guys,
I have released a demo of Captain Bradley in Mauritius.
Captain Bradley in Mauritius is a retro boat driving game, where you first train to get your boat driving license and then follow with various missions such as fishing, tourist transport and others. Only first three training missions are available in this demo.
https://dusoft.itch.io/captain-bradley- ... itius-demo
Captain Bradley in Mauritius (demo)
Captain Bradley in Mauritius (demo)
My boat driving game demo: https://dusoft.itch.io/captain-bradley- ... itius-demo
Re: Captain Bradley in Mauritius (demo)
I tried it while drunk. Seriously. Was the double vision from the code or from the soju?
Loved the "feel" of the captains wheel. Didn't pass first stage. Loved it.
Loved the "feel" of the captains wheel. Didn't pass first stage. Loved it.
Last project:
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
https://togfox.itch.io/hwarang
A card game that brings sword fighting to life.
Current project:
Idle gridiron. Set team orders then idle and watch: https://togfox.itch.io/idle-gridiron
Re: Captain Bradley in Mauritius (demo)
Thanks for trying it out. "Captains wheel" (helm) is sometimes helpful for keeping precise direction, e.g. for the third and final mission of the demo ;-)
There are still some bugs with the generation of some objects (e.g. unreachable buoys) as the world is procedurally generated.
But I already have ideas how to fix that.
There are still some bugs with the generation of some objects (e.g. unreachable buoys) as the world is procedurally generated.
But I already have ideas how to fix that.
My boat driving game demo: https://dusoft.itch.io/captain-bradley- ... itius-demo
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