Screen size not corresponding

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Gunroar:Cannon()
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Joined: Thu Dec 10, 2020 1:57 am

Screen size not corresponding

Post by Gunroar:Cannon() »

A few issues...

1) Love says my screen res is 1280x720 (using love.graphics)
2) I just found out recently my screen res is actually 1280x800, why the 720?
3) I drew a 1280x800 image over a screenshot of my project, but when I use the image it doesn't align. It aligns horizontally but the vertical is messed up.

Possible causes/fixes?
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
gcmartijn
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Joined: Sat Dec 28, 2019 6:35 pm

Re: Screen size not corresponding

Post by gcmartijn »

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Gunroar:Cannon()
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Posts: 1142
Joined: Thu Dec 10, 2020 1:57 am

Re: Screen size not corresponding

Post by Gunroar:Cannon() »

I still don't understand though, shouldn't an image the same size as the screen (let's say a not fully opaque screenshot) match all the elements in the game? just by drawing it at position 0,0 with no change to scale or anything?
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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