A few issues...
1) Love says my screen res is 1280x720 (using love.graphics)
2) I just found out recently my screen res is actually 1280x800, why the 720?
3) I drew a 1280x800 image over a screenshot of my project, but when I use the image it doesn't align. It aligns horizontally but the vertical is messed up.
Possible causes/fixes?
Screen size not corresponding
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- Gunroar:Cannon()
- Party member
- Posts: 1142
- Joined: Thu Dec 10, 2020 1:57 am
- Gunroar:Cannon()
- Party member
- Posts: 1142
- Joined: Thu Dec 10, 2020 1:57 am
Re: Screen size not corresponding
I still don't understand though, shouldn't an image the same size as the screen (let's say a not fully opaque screenshot) match all the elements in the game? just by drawing it at position 0,0 with no change to scale or anything?
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