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GamesVSBrad
Prole
Posts: 1 Joined: Sat Apr 15, 2023 11:54 pm
Post
by GamesVSBrad » Wed May 08, 2024 4:27 pm
So, I'm using STI (Simple Tiled Implementation) with the camera module in HUMP, which I heard conflicts with STI and that I should use
to draw my tilemap with the camera module. So I have a function to draw my layers, but the map is WAY too small. I've tried
but it didn't seem to work. I also used
which works but causes lots of issues with my character and camera movement. I've tried to look for other ways to resize, but I can't find anything. Pls help
"
meow mrrp mow"
-some cat i found on the street
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