[REQUESTING HELP] Optimization issues
Posted: Sat Dec 16, 2023 2:33 am
I've been working in a rhythm game now over a year now, and my pc gpu broke where i was doing the development of it, the game used to run with no perfomance issues, but now on my new pc i have been able to see stuttering & worse 1% lows, and i noticed that lines up with the garbage collector cleaning the memory, my question is what do you recommend to fix this sort of memory leak or whatever is going on behind it?
the weird thing is that the new was supposed to be stronger than the other one.
my guess is the cpu, i want a bit of advice to optimize bc is better getting the thing optimized that making the players suffer it, taking note that i want my game to have tight response windows.
dead pc:
cpu: i5-4400S (4c/4t)
gpu: amd radeon xfx hd 6850 120w (this is what got fried)
ram: 8gb ddr3
hdd: lexar 120gb ssd & western digital blue 1tb hdd
new pc:
cpu: amd fx(tm)-8350 (8c/4t)
gpu: nvidia gtx 1050 75w
ram: 16gb ddr3 (it was 8gb but it has the ram of the dead pc since they were good)
hdd: Adata su650 120gb ssd & toshiba dt01aca100 1tb hdd
What profiling tools or other stuff to do performance analysis do you guys recommend?
the weird thing is that the new was supposed to be stronger than the other one.
my guess is the cpu, i want a bit of advice to optimize bc is better getting the thing optimized that making the players suffer it, taking note that i want my game to have tight response windows.
dead pc:
cpu: i5-4400S (4c/4t)
gpu: amd radeon xfx hd 6850 120w (this is what got fried)
ram: 8gb ddr3
hdd: lexar 120gb ssd & western digital blue 1tb hdd
new pc:
cpu: amd fx(tm)-8350 (8c/4t)
gpu: nvidia gtx 1050 75w
ram: 16gb ddr3 (it was 8gb but it has the ram of the dead pc since they were good)
hdd: Adata su650 120gb ssd & toshiba dt01aca100 1tb hdd
What profiling tools or other stuff to do performance analysis do you guys recommend?