Making a pixel art tool with LÖVE
Posted: Tue Jul 18, 2023 8:50 pm
Hi! I just began learning LÖVE and Lua.
Before I start making a game that I have in mind, I'd like to make a pixel art tool that adjusts to the way that I have to use my hands (because of a condition that they have).
Is it possible to make a pixel art program with LÖVE? And if so, would it be too difficult for a beginner? Are there any examples that I might consult? I'm asking because I've just had the experience of trying to code something uncommon for the platform that I was using, and my habit of avoiding direct help turned out to be somewhat impractical, in that case.
I have some experience with Python and GDScript, in case that's worth mentioning.
Thanks in advance.
Before I start making a game that I have in mind, I'd like to make a pixel art tool that adjusts to the way that I have to use my hands (because of a condition that they have).
Is it possible to make a pixel art program with LÖVE? And if so, would it be too difficult for a beginner? Are there any examples that I might consult? I'm asking because I've just had the experience of trying to code something uncommon for the platform that I was using, and my habit of avoiding direct help turned out to be somewhat impractical, in that case.
I have some experience with Python and GDScript, in case that's worth mentioning.
Thanks in advance.