[Solved] Max number of simultaneously active canvases
Posted: Sat Dec 10, 2022 5:09 am
Good day
Since love 0.9.0 there is a way to use multiple canvases.
As wiki says here love.graphics.setCanvas:
But now I want to use more then 4 of them, so there are some questions:
Since love 0.9.0 there is a way to use multiple canvases.
As wiki says here love.graphics.setCanvas:
Personally I used up to 3 canvases in several projects and it worked fine on a bunch of devices.If love.graphics.isSupported("multicanvas") returns true, at least 4 simultaneously active canvases are supported.
But now I want to use more then 4 of them, so there are some questions:
- How to find exact max number of simultaneously active canvases programmatically?
- Is there a web page or something with list of devices and information about that number? So I can check how much support I will lose if I use N canvases?