[Solved] Small data communication on Web
Posted: Thu Nov 17, 2022 5:34 pm
Hello. I'm quite sure what I want exists somewhere, but I can't search for it as I don't know what it is called.
Requirement is not much. So, we are thinking of a 2-4 player multiplayer game project just between my friends (no more than four host/clients). The games will be very simple turn-based games that only require less than 100 bytes per communication, and about 1 second delay(latency) will be fast enough.
Is there any method and free service provider of doing this via web from LOVE? What I want : 1) Any player can get data string from fixed URL 2) Any player can change data string on that URL.
Thank you!
Requirement is not much. So, we are thinking of a 2-4 player multiplayer game project just between my friends (no more than four host/clients). The games will be very simple turn-based games that only require less than 100 bytes per communication, and about 1 second delay(latency) will be fast enough.
Is there any method and free service provider of doing this via web from LOVE? What I want : 1) Any player can get data string from fixed URL 2) Any player can change data string on that URL.
Thank you!