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Game I made in 1 Hour

Posted: Sun Oct 02, 2022 7:27 pm
by Sammm
Hello!

Recently I participated in a competition where a team of 3 would go against me making a game. Here's the game I made, exactly in 1 hour:
60Min.love
(1.41 MiB) Downloaded 223 times
Controls: Left & Right Arrows to move, Up Arrow to jump, Down Arrow to smash an enemy
Screenshot 2022-10-02 3.28.37 PM.png
Screenshot 2022-10-02 3.28.37 PM.png (76.96 KiB) Viewed 5203 times
Enjoy! ^^

Re: Game I made in 1 Hour

Posted: Mon Oct 10, 2022 7:40 pm
by dusoft
I tried to play it, but it looks buggy. First there is no way to get from horizontal position back to vertical, second stuff like this happens when enemies are spawned above you:

Re: Game I made in 1 Hour

Posted: Tue Oct 11, 2022 12:21 am
by Sammm
Hey, thanks for responding! Since I didn't have time to add art, perhaps the game mechanics weren't demonstrated properly. When you're vertical, that means that an enemy touched you while you weren't slamming down, and you will fall over, meaning you lost and have to restart the game. And from the picture above, yes, enemies will spawn on top of you when you are dead; I didn't really have time to make an end screen. The only major bug then is if you start the game and an enemy spawns on top of you right away, spawn killing you, which can be annoying.

Re: Game I made in 1 Hour

Posted: Sat Oct 15, 2022 12:34 pm
by knorke
Congrats for making something in 1 hour. However, I think it barely qualifies as a game. Maybe more a techdemo or something. To be a game it needs to more complete in every way which of course is not possible in one hour.

-you can spawn on enemy and instantantly die without a chance
-no menu, meaning gameplay instantantly begins when the program is launched
-you can still smash down when dead
-no game-over screen/message
-there is no way to restart without closing the game
-the window does not fully fit my laptop screen

What did the 3-person-team create?

Re: Game I made in 1 Hour

Posted: Wed Oct 26, 2022 4:48 pm
by Sammm
Yes, definitely, I agree with all that you said but it was the best I could do in 1 hour haha. A 2 or 3 hour challenge would be more interesting, since you would have time to add more of those important game elements that I couldn't add in 1 hour. Here's the 3-person-team's game: https://turbowarp.org/737865552/fullscreen