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Cave Generator

Posted: Sat Sep 17, 2022 12:30 pm
by NoreoAlles
I was playing around with cellular automata and found a good ruleset to generate caves from.
Controls:
space: pause
w:next generation when paused
r:fill grid with random values
c:kill all cells

Re: Cave Generator

Posted: Sat Sep 17, 2022 1:18 pm
by ReFreezed
This looks quite useful.

Re: Cave Generator

Posted: Sat Sep 17, 2022 1:22 pm
by NoreoAlles
ReFreezed wrote: Sat Sep 17, 2022 1:18 pm This looks quite useful.
Thanks :nyu:

Re: Cave Generator

Posted: Mon Oct 10, 2022 6:56 pm
by arikel2
This gets really nice looking caves! I've played with cellular automata a bit, but never got such good results. Thanks for sharing!