AppleWars (Demo)
Posted: Wed May 23, 2012 11:58 pm
I meant to tell you guys about this a long time ago, but I forgot.
I taught a class recently on programming 2-D platform video games. In that class, I used a demo game I wrote called "AppleWars". It is a terrible game, but demos tiling, sprites, bounding-box collision detection and camera management, so it might be a good learning source for people new to LÖVE, too.
It's available at GitHub: https://github.com/Luiji/AppleWars
Here's a screenshot: There's also three pages of notes in the repository in notes.txt, which may also be helpful.
EOF
I taught a class recently on programming 2-D platform video games. In that class, I used a demo game I wrote called "AppleWars". It is a terrible game, but demos tiling, sprites, bounding-box collision detection and camera management, so it might be a good learning source for people new to LÖVE, too.
It's available at GitHub: https://github.com/Luiji/AppleWars
Here's a screenshot: There's also three pages of notes in the repository in notes.txt, which may also be helpful.
EOF