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Game EXE flagged by Windows Defender
Posted: Sun May 08, 2022 5:44 pm
by Enno
I followed the steps to create a Windows Executable, and when I try to run it, Windows shows a warning saying there is a virus in mygame.exe
Windows Defender reports it as
Behavior:Win32/Execution.A!ml, which I think means that it hasn't identified it as being infected with a specific virus so much as it's noticing behavior that's a strong indicator of malware? Is there any way to stop this from happening? Does anyone know what LOVE is doing to trigger these suspicions?
Re: Game EXE flagged by Windows Defender
Posted: Sun May 08, 2022 11:10 pm
by togFox
I had my love exe blocked by Avast because it was (intentionally) writing to the hard drive.
I added that exe to the white list and all was good.
Re: Game EXE flagged by Windows Defender
Posted: Mon May 09, 2022 4:56 am
by zorg
Turn off defender (and delete any av you have), or add the exe as an exception and don't worry about it.
Re: Game EXE flagged by Windows Defender
Posted: Mon May 09, 2022 5:08 am
by MrFariator
As Microsoft states on their site, it's a generic detection and is basically subject to Windows' whims. You can not really stop Windows (or other anti-viruses) from raising a warning about random executables that do not have a verifiable source, like Windows store, or AppStore on macOS. It's a frankly necessary precaution to protect unsuspecting users from running files they shouldn't trust.
Re: Game EXE flagged by Windows Defender
Posted: Mon May 09, 2022 6:09 am
by GVovkiv
zorg wrote: ↑Mon May 09, 2022 4:56 am
Turn off defender (and delete any av you have), or add the exe as an exception and don't worry about it.
or install linux, hehe
Re: Game EXE flagged by Windows Defender
Posted: Mon May 09, 2022 10:19 am
by pgimeno
I think the point of the OP is if there is something that can be done for distribution, to prevent alerting other users.
Re: Game EXE flagged by Windows Defender
Posted: Thu May 12, 2022 4:05 pm
by milon
Enno wrote: ↑Sun May 08, 2022 5:44 pm
I followed the steps to create a Windows Executable, and when I try to run it, Windows shows a warning saying there is a virus in mygame.exe
Windows Defender reports it as
Behavior:Win32/Execution.A!ml, which I think means that it hasn't identified it as being infected with a specific virus so much as it's noticing behavior that's a strong indicator of malware? Is there any way to stop this from happening? Does anyone know what LOVE is doing to trigger these suspicions?
I used to use
AutoIt a lot when I was a Windows user, and this kind of thing happened ALL the time. I think the issue is that Love (and other platforms) encapsulates a host of things the engine
can do, which freaks out AV software. There's not guarantee that a love game is totally innocent and won't harm someone's system. As togFox pointed out, it can intentionally write to the hard drive, and that
could be used in malicious ways.
Having said that, I have no idea if there's any way to prevent AVs from freaking out or not. -_-