TILT - Gravity Puzzles

Show off your games, demos and other (playable) creations.
Post Reply
User avatar
Bunnybacon
Prole
Posts: 20
Joined: Fri Mar 25, 2016 8:42 am

TILT - Gravity Puzzles

Post by Bunnybacon »

Finally got around to releasing my puzzle game "TILT".

https://youtu.be/AB4kJ9Lkff8

I started working on this in 2016, and took a long break due to work. I'd like to give my thanks to the creators of this amazing engine and community for helping me learn programming and game development.

https://twitter.com/tilt_puzzle/status/ ... 8386637825

[iOS] (Will look into Android / Itch release)
https://apps.apple.com/us/app/tilt-grav ... 1444348918

PM me for a free iOS Code.
Last edited by Bunnybacon on Mon Apr 11, 2022 1:02 pm, edited 1 time in total.
User avatar
ReFreezed
Party member
Posts: 612
Joined: Sun Oct 25, 2015 11:32 pm
Location: Sweden
Contact:

Re: TILT - Gravity Puzzles

Post by ReFreezed »

Congrats on the release! Looks pretty nice. The volume in the trailer seem messed up though.
Tools: Hot Particles, LuaPreprocess, InputField, (more) Games: Momento Temporis
"If each mistake being made is a new one, then progress is being made."
gcmartijn
Party member
Posts: 146
Joined: Sat Dec 28, 2019 6:35 pm

Re: TILT - Gravity Puzzles

Post by gcmartijn »

I'm always wondering how many people are actual buying it? It will cost $ 0.99, do you get around $ 0.70 for each download ?
Can you see how many app store views you already have at the moment ? Are that 10 / 100 / 1000 a day?

If you don't have many downloads, is it then not better to make it free? So you can reach more people and maybe it will be a hit.
User avatar
darkfrei
Party member
Posts: 1204
Joined: Sat Feb 08, 2020 11:09 pm

Re: TILT - Gravity Puzzles

Post by darkfrei »

It can be more like $3-$30 per month, but commonly 0.
:awesome: in Lua we Löve
:awesome: Platformer Guide
:awesome: freebies
gcmartijn
Party member
Posts: 146
Joined: Sat Dec 28, 2019 6:35 pm

Re: TILT - Gravity Puzzles

Post by gcmartijn »

Fortunately, it's just a hobby, and extra income is a nice bonus.

But I personally wouldn't choose to sell a game for so little. I would try to make a game worth at least 14.99 for example, or else offer it for free.

But I don't know the market for $0.99 games either.
If you have the time to make 100x , $0.99 games it might be fun.
User avatar
Bunnybacon
Prole
Posts: 20
Joined: Fri Mar 25, 2016 8:42 am

Re: TILT - Gravity Puzzles

Post by Bunnybacon »

@ReFreezed Cheers. I fixed the audio. It's not great, but at least it doesn't blow your ears out.

@gcmartijn I think I'll raise the price later, if I get around to adding some more levels to it. App store views / impressions are more than 100x sales. I think you might be right about making it free. I really appreciate the input.
Post Reply

Who is online

Users browsing this forum: Amazon [Bot], Google [Bot] and 8 guests