Finally got around to releasing my puzzle game "TILT".
https://youtu.be/AB4kJ9Lkff8
I started working on this in 2016, and took a long break due to work. I'd like to give my thanks to the creators of this amazing engine and community for helping me learn programming and game development.
https://twitter.com/tilt_puzzle/status/ ... 8386637825
[iOS] (Will look into Android / Itch release)
https://apps.apple.com/us/app/tilt-grav ... 1444348918
PM me for a free iOS Code.
TILT - Gravity Puzzles
- Bunnybacon
- Prole
- Posts: 20
- Joined: Fri Mar 25, 2016 8:42 am
TILT - Gravity Puzzles
Last edited by Bunnybacon on Mon Apr 11, 2022 1:02 pm, edited 1 time in total.
Re: TILT - Gravity Puzzles
Congrats on the release! Looks pretty nice. The volume in the trailer seem messed up though.
Tools: Hot Particles, LuaPreprocess, InputField, (more) Games: Momento Temporis
"If each mistake being made is a new one, then progress is being made."
"If each mistake being made is a new one, then progress is being made."
Re: TILT - Gravity Puzzles
I'm always wondering how many people are actual buying it? It will cost $ 0.99, do you get around $ 0.70 for each download ?
Can you see how many app store views you already have at the moment ? Are that 10 / 100 / 1000 a day?
If you don't have many downloads, is it then not better to make it free? So you can reach more people and maybe it will be a hit.
Can you see how many app store views you already have at the moment ? Are that 10 / 100 / 1000 a day?
If you don't have many downloads, is it then not better to make it free? So you can reach more people and maybe it will be a hit.
Re: TILT - Gravity Puzzles
It can be more like $3-$30 per month, but commonly 0.
Re: TILT - Gravity Puzzles
Fortunately, it's just a hobby, and extra income is a nice bonus.
But I personally wouldn't choose to sell a game for so little. I would try to make a game worth at least 14.99 for example, or else offer it for free.
But I don't know the market for $0.99 games either.
If you have the time to make 100x , $0.99 games it might be fun.
But I personally wouldn't choose to sell a game for so little. I would try to make a game worth at least 14.99 for example, or else offer it for free.
But I don't know the market for $0.99 games either.
If you have the time to make 100x , $0.99 games it might be fun.
- Bunnybacon
- Prole
- Posts: 20
- Joined: Fri Mar 25, 2016 8:42 am
Re: TILT - Gravity Puzzles
@ReFreezed Cheers. I fixed the audio. It's not great, but at least it doesn't blow your ears out.
@gcmartijn I think I'll raise the price later, if I get around to adding some more levels to it. App store views / impressions are more than 100x sales. I think you might be right about making it free. I really appreciate the input.
@gcmartijn I think I'll raise the price later, if I get around to adding some more levels to it. App store views / impressions are more than 100x sales. I think you might be right about making it free. I really appreciate the input.
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